![]() ![]() You should find there is much more definition, better handling of details and less blurring. Improved skylight shadows and lighting in the Rendered display mode.Content can be dragged and dropped between Rhino sessions or between a Rhino window and a disk folder. The Libraries panel displays the default content folder. They can also be saved to files and shared across models. ![]() Naturally no permanent changes to the model are made. Render content (materials, environments, and textures) are stored in models. This does much the same thing but in the final rendering output - it still renders with the current renderer, but before rendering it switches all of the materials to white (and so on). It is essentially “ambient occlusion” mode. It is sometimes called “Clay” or “Plaster” on other platforms. This is a viewport display that turns all of your objects white, turns the background white, and adds soft shadows. I’ve held off from announcing it because we’ve been waiting some other other technology to catch up, but as of today’s new WIP, I’d like to draw your collective attentions to these new features: Some of the more alert among you might have noticed the new “Arctic” viewport mode. ![]()
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